Marmoset Viewer
I started working on a video game, and this is one of the assets I've made for that!
My process was:
- Block-in in Maya
- Highpoly sculpt in ZBrush
- Retopology of the optical nerve in Maya
- Texturing in Substance 3D Painter
- Final renders in Marmoset Toolbag 5
I have more in the pipeline, and I'm excited to share when it's all ready!