This wooden market stand prop was built as part of an outdoor environment project I was a part of called "New Roosevelt City". I modeled it in Maya and Textured it in Substance Painter. Originally it was used in real-time rendering inside of Unreal Engine 5 with post-processing applied to help create a more stylized look, whereas I have rendered it using Marmoset Toolbag 5 to emphasize a more grounded and realistic feeling/look. With only 1,446 triangles, this market stand is well optimized for real-time rendering while still retaining detail.